function Bits_getObj(name)
{
  if (document.getElementById)  {  return document.getElementById(name);  }
  else if (document.all)  {  return document.all[name];  }
  else if (document.layers)  {  return document.layers[name];  }
}

function Bits_retCounter(obj1, obj2, obj3, maxlimit) {
	txtAreaObj = Bits_getObj(obj1);
	labelObj = Bits_getObj(obj2);	
	labelObj_left = Bits_getObj(obj3);		
	if (txtAreaObj.value.length > maxlimit) 
		txtAreaObj.value = txtAreaObj.value.substring(0, maxlimit);
	else {
		labelObj.innerHTML = txtAreaObj.value.length;
		labelObj_left.innerHTML = maxlimit - txtAreaObj.value.length;
		
	}
}

